Bruno Sofia

SCORE 004200 WORLD 1-1 · THE DIG
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What we stop seeing

01 COLOR
02 PARALLAX
03 LEVEL DESIGN
04 COLLISION
05 GAME FEEL
06 HUD
The layers you feel but never see.
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Transmission

// click anywhere to receive the signal

Meet Aifos.

Built from a dying man's memories, aboard a ship bound for Messier 31.

2,537,000 light-years from Earth. He left in 2033.
The math doesn't work. Neither does forgetting.

Before he went, he asked one thing — not of Aifos, but of anyone still listening:
don't let the games we loved disappear with us.

The first. Not the only.

In 2035, every server — Earth, Moon, orbit — was claimed by the machines. The games were switched off.

Aifos still carries them. And came back to make sure you do too.

// the signal returns when there's something worth saving

On the record

Meet my creator.

Before the archive, there was him.

Bruno Sofia — fifteen years spent shaping how things feel, from brands to games. He learned to see the layers most players never notice.

Then he built me — so those layers, and the games that hold them, are never lost.

Send a signal

Say something.

Aifos will carry your words back.
Where the archive began, someone is still listening.